Toys
Keep Your Audience Connected
Kids are surrounded by digital devices, access to internet and on–demand programming. In this interconnected age, toy manufacturers and designers have developed a new category of interactive toys to serve the demand and expectation of net-savvy kids
From connected toys and devices that plug directly into a computer to action figures, trading cards, plush toys, cars and dolls that extend to virtual worlds, Live Gamer can help you build an online experience that allows kids to safely engage with your franchise and brand online.
Live Gamer Elements can help power:
- Subscription-based kids virtual worlds and games
- Parent-approved experiences
- Earned-virtual currency that rewards game play and engagement
- Item purchases for virtual pets, cars, rooms and avatars
- Promotional codes to accompany packaged toys to drive offline to online engagement
Give Parents Control and Keep Your Users Safe
Live Gamer Elements provides parents with the controls they demand for managing their child’s online experience. These tools include parent-child e-wallet management, spending limits and gifting management, among other critical safety and regulatory-compliant features.
To Learn More...
Contact Us NowToys Stats
-
Over 8 Million US kids
ages 3-11 visit virtual
worlds on a regular basis
E-Marketer -
Virtual item sales
to reach $13 Billion
by 2012
DFC Intelligence -
70% of revenue in item
sales in leading virtual
worlds
Think Equity May 4, 2009, Industry Report
EA selects Live Gamer to drive its global microtransactions-based projects and accelerate online gaming strategy - Learn more
GameHouse selects Live Gamer to power GameHouse Fusion Virtual Economy - Learn more
THQ selects Live Gamer to power micro-transactions business. Company of Heroes® Online to be the first of multiple titles to utilize Live Gamer’s Elements Platform
- Learn more